Tag: Unity3d

Portals and Planes

Got to grips with the Magic Kit.  Magic Leap was kind enough to set up some very thorough tutorials with a lot of helpers to let you do baby steps on accessing, using, and showing the capabilities of the device, so I cribbed a bunch of stuff related to plane detection, gestures, and interactivity.  

This has mostly been a bit of a wander.  Initially I wanted to port a janky Hololens demo to Magic Leap, but I soon realized that a straight port wasn’t going to happen without some basic understanding of how things work.  I wanted to understand and … Read the rest